This is also why there are no links to any required mods because it seems to work well on it's own. Most of this doesn't work or doesn't work correctly because most of the mods needed to work are on a site that is forbidden and banned by nexus to work as it should. triptherift wrote: Just add a couple of facehuggers and Alien xenomorphs to fight off, damsels in distress, then you have something - they are just statics here - they need to be swapped out for the real deal. I have the animation pack installed, but I still didn't see any activators. I dont know i havent actually played with any of them yet NouvelleVoix wrote: Hm. There is a Zaz animation pack here on nexus,but the other version will be light years aheadĪnd there are probably some other anim packs also I created a game with just nemesis and the Zaz animation pack and the animations seemed to work as expected. mike4165 wrote: for exactly the same reasons most followers require xpms to be installed by you separately How many animations do you have I think there is an issue where if you go over 10k animations the game either ctd's or walking animations freeze. woodsman30 wrote: So why post here think i will have to pass not bashing just why post something that is not complete. (eh.after trip fixed it up) triptherift wrote: IIRC, Zaz Animation Pack (google it) has all the animations and activators to go with this stuff. as it is, it's basically a, er, different, player home w/ a few followers mike4165 wrote: well guys,then it would defiantly have to be on that other site now wouldnt itĬall it a modders resource then if you will maybe if someone adds some scenes or something to it then it might be sorta nifty. but it appears to just be a "set piece" so to speak. after i saw all the s&m stuff, i thought there'd be some animations or triggers, something. Woodsman30 wrote: So I dont get it tried it out but seems just be followers am I missing something it just seems like there should be more? Mookeylama wrote: same here.